Update 4.11 Patch Notes

Additional information about the Update 

4.11 Update Sizes

Xbox 360: 90MB Title Update + 750MB Download

Xbox One: 942MB

PS4: 991MB


New Features

Update 4.11 is coming to the game!

Use the Dynamic Ratings to optimize the equipment, consumables and Skills/Perks that will benefit your vehicle and Crews' performance. Competitive game modes will now be more action-packed with the new Multi-base Assault Mode and we also made some adjustments to both tanks and maps to keep things fresh and balanced.

Please note that this is a preview of the new content coming to World of Tanks: Mercenaries. Update notes and contents are subject to change - always refer to in-game values for the latest and most accurate information.  

Here’s a list of all the tune-ups, Improvements and Bug Fixes we made for you for Update 4.11:


Dynamic Ratings

Update 4.11 adds extra information on the benefits you'll see from equipment, consumable, perks and skill for your crew and tank.

Skill/Perk

  • Smooth Ride
  • Controlled Impact
  • Snap Shot
  • Deadeye
  • Armorer
  • Adrenaline Rush
  • Intuition
  • Brothers in Arms
  • Repairs
  • Firefighting
  • Swimming Lessons
  • Pain Tolerance
  • Preventative Maintenance
  • Controlled Impact
  • Paratrooper Training
  • Track Mechanic
  • Safe Stowage
  • Brothers in Arms
  • Clutch Braking
  • Off-Road Driving
  • Brothers in Arms
  • Camouflage
  • Green Thumb
  • Silent Driving
  • Muffled Shot
  • Brothers in Arms
  • Recon
  • Situational Awareness
  • Signal Boosting
  • Call for Vengeance
  • Designated Target
  • Brothers in Arms

Equipment

  • All Rammers
  • All Aim Drives and stabilizers
  • All Improved Vents
  • Toolbox
  • All Frag Linings
  • All Suspension and torsion and springs and washers and levels
  • All Wet Combat Racks
  • All Carbon Dioxide and cyclone filters
  • All Improved Vents
  • All Suspension and torsion and springs and washers and levels
  • All Grousers
  • All Improved Vents
  • Camo Net
  • All Improved Vents
  • Optics and Binocular Telescope
  • All Improved Vents

Consumables

  • All Food Items (cola, etc.)
  • All Fire extinguishers
  • All Med Kits
  • All Repair kits
  • All Food Items (cola, etc.)
  • Oils and Octanes and Gas
  • All Food Items (cola, etc.)
  • Camo Net
  • All Food Items (cola, etc.)
  • Optics and Binocular Telescope
  • All Food Items (cola, etc.)

Tank Balance Changes

China

T-34-2

  • Chassis 1
    • Accuracy during movement/rotation: .18/.18 → .16/.16
  • Chassis 2
    • Accuracy during movement/rotation: .16/.16 → .14/.14
  • Turret 1
    • Rotation speed: 44 → 46
      • 100mm 44-100JT gun
        • Accuracy: .38 → .36
        • Reload time: 8 → 7.4
        • Accuracy turret during rotation: .12 → .1
        • Aim time: 2.5 → 2.3
  • Turret 2
    • 100mm 44-100JT gun
      • Accuracy: .38 → .36
      • Reload time: 8 → 7.2
      • Accuracy turret during rotation: .12 → .1
      • Aim time: 2.5 → 2.3
    • 122-mm 37-122JT gun
      • Reload time: 15 → 13.6
      • Aim time: 3.1 → 2.9
    • 100mm 59-100T gun
      • Accuracy turret during rotation: .12 → .1
      • Aim time: 2.4 → 2.3
      • 100mm UBR-412 shell
        • Shell pen: 181 → 203

WZ-120

  • Turret 1
    • 100mm 59-100T gun
      • Aim time: 2.9 → 2.7
      • Reload time: 8 → 6.9
      • 100mm UBR-412 shell
        • Shell pen: 181 → 203 
    • 100mm 60-100T gun
      • Reload time: 7.6 → 6.7
      • 100mm UBR-412 shell
        • Shell pen: 189 → 209
  • Turret 2
    • 100mm 59-100T gun
      • 100mm UBR-412 shell
        • Shell pen: 181 → 203
    • 100mm 60-100T gun
      • Reload time: 7.2 → 6.5
      • 100mm UBR-412 shell
        • Shell pen: 189 → 209
    • 100mm 62-100T gun
      • Aim time: 2.9 → 2.3
      • Reload time: 8.2 → 8
      • Accuracy turret during rotation: .16 → .12

121

  • Gun Depression: 3.5 → 5

113

  • 122-mm 60-122T gun
    • Reload time: 10.9 → 10.5

WZ-111 1-4

  • Turret 1
    • 122-mm D25-T gun
      • Accuracy .46 → .4
      • Reload time: 11.8 → 10.5
      • Accuracy during turret rotation: .12 → .1
      • Aim time: 3.4 → 2.7
    • 100mm 62-100T gun
      • Reload time: 10.5 → 8.6
  • Turret 2
    • 100mm 62-100T gun
      • Reload time: 10.2 → 8.1

France

H35

  • Turret 1
    • Rotation speed: 30.7 → 24
    • View Range: 300 → 290
    • 37mm APX SA18 gun
      • Reload speed: 2.5 → 1.9
    • 25mm Canon Raccourci Mle.1934 gun
      • Reload speed: 1.7 → 2.5
      • Accuracy: .43 → .5
    • 37mm SA38 gun
      • Reload speed: 2.6 → 3.3
      • Accuracy: .48 → .52

R35

  • Turret 1
    • Rotation speed: 30.7 → 24
    • 37mm APX SA18 gun
      • Reload speed: 2.6 → 1.9
    • 37mm SA38 gun
      • Reload speed: 2.7 → 3.3
  • Turret 2
    • Rotation speed: 30.7 → 24
    • View Range: 300 → 290
    • 25mm Canon Raccourci Mle.1934 gun
      • Accuracy: .43 → .5
    • 37mm SA38 gun
      • Reload speed: 2.7 → 3.3

AMX 30 Proto

  • Chassis 1
    • Hull rotation speed: 34 → 36
  • Turret 1
    • Removed 90mm F3 gun
    • 100mm SA 47 gun
      • Accuracy: .36 → .35
      • Reload time: 9.1 → 8.5
      • Accuracy during turret rotation: .18 → .12
      • Aim time: 2.6 → 2.3
    • 105mm mle F1 gun
      • Reload time: 11.1 → 10.8
      • Accuracy during turret rotation: .2 → .14
      • Aim time: 2.5 → 2.3
  • Turret 2
    • Removed 90mm F3 gun
    • 105mm mle F1 gun
      • Accuracy during turret rotation: .2 → .12
  • Package 1
    • 90mm F3 → 100mm SA 47

ARL V39

  • Chassis 1
    • Terrain resistance: 1.5 1.7 2.8 → 1.5 1.6 2.7
    • Hull rotation speed: 22 → 24
    • Accuracy during movement/rotation: .24/.24 → .22/.22
  • Chassis 2
    • Hull rotation speed: 24 → 26
    • Accuracy during movement/rotation: .22/.22 → .2/.2
  • Removed 75mm APX gun
  • 75mm Long 44 AC gun
    • Accuracy: .41 → .36
    • Reload time: 3.5 → 2.7
  • 90mm canon DCA 30 CA gun
    • Accuracy: .38 → .36
    • Reload time: 7.1 → 6.2

Bat-Chat 25t AP

  • Chassis 1
    • Terrain resistance: .9 1.1 2 → .8 1 2
    • Hull rotation speed: 40 → 42
    • Removed 90mm F3 gun
    • Canon de 90mm Vo 930 m s gun
      • Clip rate: 22 → 30 (2.73s → 2s)
      • Reload time: 31 → 27
      • Accuracy during turret rotation: .14 → .12
      • Aim time: 2.7 → 2.5
      • Accuracy: .38 → .36
  • Package 1
    • 90mm F3 → Canon de 90mm Vo 930 m s
  • Package 2
    • Chassis Char de 25t → Chassis Char de 25t 2
    • Moteur moderne 3M 27 1 01 → Maybach HL 230 F
  • Package 3  
    • Canon de 90mm Vo 930 m s → 100mm SA 47
  • Package 4: Removed 

Lorraine 40t

  • Hull max health: 1280 → 1320
  • Chassis 1
    • Hull rotation speed: 31 → 35
  • Chassis 2
    • Hull rotation speed: 34 → 38
  • Turret max health: 320 → 330
    • Removed 90mm F3 gun
  • Package 1
    • 90mm F3 → 100mm SA 47
  • Package 2
    • Chassis Lorraine40t → Chassis Lorraine40t 2
    • Maybach HL 234P45 → Maybach HL 234P50
  • Package 3: Removed

Japan

Type 91 Heavy

  • 70mm Gun Type 94
    • 70mm APHE Type95 shell
      • Shell pen: 30 → 60

Type 95 Heavy

  • Fwd speed: 22 → 27
  • Hull
    • Front armor: 50 → 75
    • Rear armor: 35 → 40
  • Turret
    • Front armor: 50 → 75
    • Rear/Side armor: 35 → 40
  • 70mm Gun Type 94
    • 70mm APHE Type95 shell
      • Shell pen: 30 → 60
  • 75mm Gun Type 99
    • 75mm APHE Type1 185 shell
      • Shell pen: 70 → 60 

Type 61

  • Turret 1
    • View Range: 390 → 400
    • 90mm Gun Type61 gun
      • Accuracy: .36 → .32
      • Accuracy turret during rotation: .1 → .08
      • Aim time: 2.1 → 1.9
  • Turret 2
    • View Range: 400 → 410
    • 90mm Gun Type61 gun
      • Accuracy: .36 → .3

Mercenaries

Brick

  • Accuracy during movement/rotation: .24/.24 → .22/.22
  • 100mm LB-1 gun
    • Accuracy: .38 → .34
    • Reload time: 8.3 → 7.7
    • Accuracy turret during rotation: .14 → .12
    • Aim time: 2.9 → 2.3
    • 100mm UBR-412 shell
      • Shell pen: 190 → 217

SpyGlass

  • Camofactor moving/still: .294/.294 → .286/.286
  • Fire penalty: .441 → .429
  • Hull rotation speed: 52 → 46
  • Accuracy during movement/rotation: .16/.16 → .18/.18

Centrifuge

  • Hull rotation speed: 35 → 30
  • Turret rotation speed:36 → 32

Roundabout

  • Accuracy during movement/rotation: .25/.25 → .29/.29
  • 85mm LB-2S gun
    • Accuracy: .4 → .45
    • Reload time: 5.6 → 6.4
    • Aim time: 2.5 → 2.7

Germany

KanonenJagdPanzer

  • Accuracy during movement/rotation: .2/.2 → .18/.18
  • 90mm Rheinmetall 90 L40A gun
    • Accuracy: .32 → .3
    • Reload time: 5.8 → 5.2

Grille 15

  • Accuracy during turret rotation: .4 → .32

VK 28.01

  • Chassis 1
    • Hull rotation speed: 42 → 44
    • Accuracy during movement/rotation: .15/.15 → .13/.13
  • Chassis 2
    • Accuracy during movement/rotation: .14/.14 → .12/.12
  • Turret 1
    • 50mm KwK 39 L60L gun
      • Reload time: 2.3 → 2
  • Turret 2
    • 50mm KwK 39 L60L gun
      • Reload time: 2.3 → 2

Sweden

Pvlvv fm/42

  • Hull max health: 88 → 96
  • Turret max health: 22 → 24
  • 20mm pvlvkan m 40 gun
    • Reload time: 9 → 8
    • Accuracy: .5 → .38
  • 37mm pvkan m 38 gun
    • Aim time: 2 → 1.7
    • Accuracy: .4 → .36

Strv 103-O series

  • Chassis 1
    • Hull rotation speed: 35 → 40
  • Chassis 2
    • Hull rotation speed: 37 → 42

Ikv 90 B

  • 90mm kan m F gun
    • 90mm slpprj m F shell
      • Piercing power: 210 → 225
    • 90mm slpsgr m F shell
      • Piercing power: 250 → 270

UDES 03

  • 90mm kan m F gun
    • Reload time:7.1 → 6.3
    • Accuracy during turret rotation: .2 → .14
    • 90mm slpprj m F shell
      • Piercing power: 210 → 225
    • 90mm slpsgr m F shell
      • Piercing power: 250 → 270
    • Siege mode
      • 90mm kan m F gun
        • Reload time: 6.4 → 5.7

S1 / Stark S1

  • Siege mode
    • 105mm kan strv 103 L 51 1 gun
      • Reload time: 10.2 → 9.9

USA

T3 HMC

  • Chassis 1
    • Hull rotation speed: 32 → 34
  • Chassis 2
    • Hull rotation speed: 35 → 38
  • View Range: 270 → 320
  • 37mm M-3 antitank gun 
    • Reload time: 2.1 → 1.9
    • Accuracy: .4 → .36
    • Accuracy after shot: 4 → 3.5
  • 75mm Howitzer M1A1 gun
    • Accuracy: .53 → .51
  • Ordnance QF 2pdr AT Gun Mk.X gun
    • Reload time: 1.97 → 1.8
    • Accuracy after shot: 4 → 3.5

T22 Prototype

  • Increased Earn Rates for both Silver and XP

M8A1

  • Chassis 1
    • Terrain resistance: 1.2 1.4 2.4 → 1.1 1.3 2.4
    • Hull rotation speed: 35 → 38
  • Turret 1
    • 75mm AT Howitzer M3 gun
      • Accuracy: .53 → .48
      • Reload time: 3.7 → 3
    • 75mm AT Gun M3 L37 gun
      • Reload time: 4.2 → 3.3
      • Accuracy: .43 → .4
  • Turret 2
    • 57mm Gun M1 L50 gun
      • Reload time: 2.5 → 2.2

T21

  • Chassis 1
    • Terrain resistance: .9 1.1 1.9 → .9 1 1.7
    • Accuracy movement/rotation: .14/.14 → .12/.12
  • Chassis 2
    • Accuracy movement/rotation: .12/.12 → .1/.1
  • Turret 1
    • Rotation speed: 42 → 46
    • 76mm Gun M1A1L gun
      • Accuracy: .41 → .39
      • Reload speed: 4.5 → 4.3
      • Aim time: 2.3 → 2.1
      • Accuracy after shot: 4 → 3.5
    • 76mm Gun M1A2L gun
      • Reload speed: 4.2 → 4

T37

  • Chassis 1
    • Terrain resistance: .9 1.1 1.9 → .9 1 1.7
    • Accuracy movement/rotation: .14/.14 → .12/.12
  • Chassis 2
    • Accuracy movement/rotation: .12/.12 → .1/.1
  • Turret 1
    • Rotation speed: 44 → 46
  • Turret 2
    • Rotation speed: 44 → 48
    • 76mm Gun T94 gun
      • Accuracy: .4 → .36
      • Reload time: 4.2 → 4
  • 76mm Gun T91 gun
    • Accuracy: .42 → .4

T95

  • 105mm AT Gun T5E1 gun
    • Reload time: 7.4 → 7
    • Accuracy after shot: 4 → 3.5
  • 155mm AT Gun T7 gun
    • Accuracy: .38 → .40
    • Aim time: 2.5 → 2.7

USSR

A-20

  • Camo factor moving/still: .28/.28 → .301/.301
  • Fire penalty: .42 → .452
  • Turret 1
    • View Range: 300 → 340
  • Turret 1
    • 37mm ZiS-19 gun
      • Accuracy: .39 → .37
      • Reload time: 2.3 → 2
  • Turret 2
    • View Range: 330 → 370
    • 37mm ZiS-19 gun
      • Accuracy: .39 → .36
    • 76mm L-11 gun
      • Accuracy: .51 → .42
      • Aim time: 2.9 → 2.7
    • 45mm VT-42
      • Reload time: 2.3 → 2.15
    • 37mm automatic SH-37 gun
      • Accuracy: .45 → .38

A-32

  • View Range: 320 → 350
  • 76mm L-10U gun
    • Reload time: 4.57 → 4.2
    • Accuracy turret during rotation: .12 → .08

Champion M4 Sherman

  • Terrain resistance: 1 1.5 2.3 → .9 1 1.9
  • Accuracy during movement/rotation: .26/.26 → .24/.24

Object 430U

  • Hull Rotation: 48 → 46
  • Accuracy during movement/rotation: .12/.12 → .16/.16
  • Turret rotation: 38 → 36

SU-152

  • Chassis 1
    • Terrain resistance: 1.3 1.8 2.9 → 1.2 1.5 2.6
  • 122mm A-19 gun
    • Accuracy: .43 → .39
    • Reload time: 9 → 8.1

SU-85B

  • Chassis 1
    • Terrain resistance: 1.3 1.5 2.3 → 1.2 1.4 2.3
  • 76mm ZiS-3 mod 42 gun
    • Reload time: 3.4 → 3.1
    • Accuracy: .43 → .38
    • Aim time: 2.3 → 2.1
  • 85mm D-5S-85A gun
    • Accuracy: .42 → .4

Map Balance Changes

Salvage Yard

  • Team Destruction
    • Moved the south spawn points a little further north. (No change to the spawn marker on the map)

Before

After

Thiepval Ridge - 1944

  • Standard Battle
    • Moved the south base further north.

Before

After

Thiepval Ridge

  • Standard Battle
    • Moved the south base further north.

Before

After

Ardennes

  • Team Destruction
    • Adjusted the location of both teams spawns.

Before

After

Ardennes - Summer

  • Assault
    • Adjusted the location of both teams spawns.

Before

After

Skorpion Pass

  • Team Destruction
    • Adjusted the location of both teams spawns.

Before

After

  • Assault
    • Moved the defenders' spawn and base locations.

Before

After

Sacred Valley

  • Encounter
    • Adjusted the spawn and base locations.

Before

After

Sacred Valley - War

  • Encounter
    • Adjusted the spawn and base locations.

Before

After


Multi-base Assault Mode

This update brings additional content for Tournaments by adding the Multi-base Assault mode to 6 maps specifically requested from the Community. Available only in Team Training.

Maps:

  • Himmelsdorf + Night

  • Murovanka

  • Prokhorovka + Night

  • Sand River + Night + Sandstorm

  • Steppes + Sandstorm

  • Arctic Region + Snow + Summer


Bug Fixes and Improvements

General

  • Camo vouchers no longer give access to hidden camouflage patterns.
  • Confetti for Italian vehicles now appear in the purchase celebration.
  • Traditional Chinese: text no longer overlaps during the Trade-in process for tanks with complex equipment.
  • Base Capture Siren now works throughout the match.
  • Capture circle near the bridge in Chapter 3 of the Heist no longer draws on top of the bridge.
  • The personal capture progress bar no longer overlaps the range finder in sniper view.
  • Personal offers now correctly display the button prompt for "Purchase now".
  • Accessing emblems in the Flag customization menu now correctly indicates the selected emblem.
  • Rating bars and contract purchase options no longer display in the Celebration screen.
  • The last tank used is now selected after returning to the Garage.
  • Tank description will now scroll if it is too long.
  • Fixed the default What's New background so it is no longer the Memorial day screen.
  • Players will no longer get stuck in zoom after accessing the map.
  • Ranked battle reward icons are now centered.
  • Reloading icon now correctly animates on the square mini-map.
  • The correct news background image is now seen when accessing the Featured section on the launcher.
  • Fixed an issue with Silver account trials

Improvements

  • Bots support added to 3 maps for Battle Tier 4 to help during lower population times:
    • Prokhorovka
    • Cliff
    • Abbey
  • Added Platoon Voice Chat
    • This will be on by default and sets the in-game chat to your Platoon only. To hear all game chat, players will need to uncheck the box.
  • Premium Account requirement for Team Training has been permanently removed. 
  • Bonus tag now displays in Store for both Convert Gold and Convert XP, as well as inside each of the Convert options.
  • Cruise control is turned off when flipped timer appears. Cruise control also cannot be turned on while flipped.
  • Contract and stage buyouts now require Press+Hold to confirm.
  • Patch notes can now be accessed through the Featured section.
  • Press and Hold for Dismiss Ops changed to 1 second.
  • Adjusted fall damage physics to prevent tanks falling from great heights without receiving damage.
  • Players can now activate one of each type of Boost at the same time.
  • Players can now sign back in when their selected periphery is available without having to restart the game.
  • Crew recruitment pop-up confirmation now displays currency.

Tanks

  • King Dragon: Fixed the bonuses in the tank description.
  • T26E3 Eagle 7: Shadow now displays correctly.
  • Jackal M4A4 FL10: Moved to the correct location in the Premium Tech Tree.
  • Falcon T92: Moved to the correct location in the Premium Tech Tree; Fixed tank description.
  • VK 30.02 (M): Fixed destroyed state (360).
  • Beach Party: Tank description now displays the correct crew skills.
  • VK 72.01 (k): Flag pole is now vertical.
  • KanonenJagdPanzer 105: Camouflage is no longer applied to the view port.

Maps

  • Baja: Bush in D7 is no longer floating.
  • Karelia: Blocked access to an unintended location at H8.
  • Severogorsk: Boats at K5 now have the correct destroyed state.
  • Mines: Bots no longer get stuck at grid G1.
  • Stadt der Dunkelheit: Fixed collision with the debris pile at F0.
  • Ruinberg War: Fixed collision with the debris pile at E1.

 

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