Update 3.5 "War of Nations" will have you rethinking tanks! Explore the latest and revamped maps, get acquainted with new physics mechanics, and prepare for a host of changes!
Tune in to watch the developers showcase new physics, map variants and more on Twitch.tv/Wargaming on January 31 at 15:00 CT.
This update transforms how vehicles traverse the battlefield. Now you can skid, slide, and flip, plus perform maneuvers previously impossible in World of Tanks. Go up steeper inclines, over walls and even other tanks! Explore entire new areas of maps you thought were previously unreachable. All vehicles now move and interact with the environment in a more realistic manner.
That's because suspensions now fully reacts to terrain. Be careful -- with enough speed, you can flip your own vehicle. To help with unintentional flips, we've added a self-righting mechanic that will automatically right your vehicle after 10 seconds.
We've also added a "handbrake" option that allows you to perform new maneuvers. Use the handbrake to halt one or both tracks while on the move, allowing for spectacular turns, sharp braking and U-turns!
The battle expands to familiar territories with a rainy South Coast and a battered El Halluf with strategically placed bunkers and more!
The older HD art on these maps has been replaced.
Speaking of maps, we've updated the minimap (overview, square and circle minimap) to include useful vehicle information. With Update 3.5, you'll be able to see your vehicle's gun direction, view range, detectability range as well as a 50-meter auto-detect circle.
View range, detectability range and gun direction lines are dynamic and will reflect the current values after all factors are calculated (i.e., effects of equipment, consumables, ammunition, camouflage and active Crew Skills/Perks).
1) 50m Auto-Detect Circle: Enemies within the 50-meter circle will be automatically detected.
2) Detectability Range Circle: Calculated based on your vehicle's visibility. Enemies within the circle have a chance of detecting you. Environmental effects such as bushes and trees are not reflected in the circle as they are directional bonuses and not overall.
3) Gun Direction Line: Follows your vehicle's gun displaying its pointed direction and the range of your loaded ammunition.
4) View Range Cone: Displays the vehicle's view angle and range, which is controlled by the camera. The end of the cone is your maximum view range. Note: the view cone adjusts if you switch from normal view to sniper view and expands if you have a Binocular Telescope mounted.
Whether it be that brand new tank you just unlocked or another Mark of Excellence, sometimes you want to flaunt what you got.
Press and hold LT/L2 in the Garage to enable the Tank Gallery. You'll get a clean look at your war machine without the Garage HUD for top notch screenshots!
Tank Gallery view also works in the Armor and Component Viewer.
The bonus code has been successfully redeemed on your account.